A High-Traffic Event
Perfect for:
Conventions/Trade Shows
Museums
Colleges/Universities
Shopping Centers
Company Parties
Marketing Events
Sporting Events
Mind Games is cutting edge interactive entertainment. An exciting event to watch and participate in, Mind Games draws large crowds at every event. Going against the conventional competitive concept, it is the most unique interactive event because a truly successful Mind Games player can alternate between activity and adrenalin and passivity and calmness, evoking different emotions based on the objectives of the round. Mind Games is not controlled by the player's rational and strategic thoughts and decisions, but instead, the participants are dependent on the body's own intuitive reactions to the game machine.
At first glance, Mind Games seems similar to a traditional two player game – two people challenge one and other and take their respective positions at each end of a table that is laid out with two goals and a little ball. The rest of the game's equipment is more special. Both players wear a strap around their forehead that contains electrodes and is wired up to a biosensor system. The system that is used to measure the body's biological signals is tightly fastened to the frontal lobes and registers the electrical activity in the brain - so called EEG. The players’ brain activity is graphed in a diagram on the monitor so that the audience can easily follow the players’ mental processes during the match. The brain waves that move the ball forward, increasing the chance of victory, are called alpha and theta waves. They are generated in the brain when one is calm and relaxed. A considerably stressed player will therefore lose.
The matches’ outcome is rarely obvious since the transition between calm and stress, and vice versa, can occur quickly. Often, the ball will roll backwards and forwards for a few minutes before the game is concluded. In this way, Mind Games is an exciting and social game where the audience can follow the match by watching the ball on the table, the graph on the monitor and the more or less relaxed expressions of the players.
An entertaining, and talented host, with his helpful assistant, complete this production by interacting with the players and the audience during each round. Using professional sound, TjohnE's host challenges the players during game play with a variety of audio clips that range from ambient to excited. The host may cue Kermit the Frog, Fatboy Slim, the sound of waves crashing on the shore, or any other number of odd, eclectic and fun sound clips! Because the game is dependent on the players' brain waves, any distractions challenge the players and create an exciting event to watch. The winner of each Mind Games tournament wins a prize to take home. Mind Games is turn-key production, so you provide the space and we provide the fun!
EEG
The EEG (electroencephalogram) is an electrical waveform that is recorded from the brain by using electrodes appropriately placed on the head, then amplifying and displaying the electrical signal using a computer. The so called Theta-waves are detected between 3–8 Hz. They occur when you are (day) dreaming and feel drowsy. The Alfa-waves are detected between 8–12 Hz. They occur when you feel relaxed and calm but not drowsy. You can increase the occurrence of Alfa- and Theta-waves by training through biofeedback, and by doing so learn to obtain a relaxed state of mind. Biofeedback is given in many different ways. One way is to present the occurrence of Alfa- and Theta-waves graphically, as in Mind Games.